Sunday, November 16, 2014

Five Enchanted Roses -- Deadline REMINDER

Dear aspiring authors all . . . I just wanted to post a reminder for those of you who are planning to submit stories for the Five Enchanted Roses creative writing contest.

YOUR SUBMISSION FORMS MUST BE POSTMARKED NO LATER THAN DECEMBER 16.

This is different from last year, when your forms simply had to be postmarked by Dec. 31st. We want to receive all of the submissions themselves no later than the 31st, which means the forms need to be in much sooner.

So please, please, please don't forget! I would hate for your story to be disqualified because you missed this deadline. It is one month from today.

If you need to, you can recheck all the rules by clicking here.

Looking forward to reading those submissions! Best of luck with your writing.

Friday, November 14, 2014

Plot and Approach

The blog today is written in answer to this question from one of my readers: "Not sure if you're been asked this before, but are you a pantser or outliner?"

For those of you who may not be familiar with the jargon, "pantser" is shorthand for "seat of the pants," and refers to a writer who comes up with the plot, characters, and progression of events in her story as she goes along. A pantser may have a handful of notes and ideas, but for the most part will sit down to a rough draft completely fresh and simply discover where the story and characters will take her.

I am definitely NOT a pantser.

I used to try to be. And I have, upon occasion, attempted it again here and there. But I found this approach to story and structure never fails to lead me on wordy rabbit trails that go nowhere very quickly.

Thus I have become a consummate outliner.

I didn't start outlining until I wrote the rough-draft of Heartless. Then my outline was extremely simple--seriously little more than a sentence or two giving a summary of what I thought might happen in each chapter. The purpose of the outline was simply to provide a road map--I needed to know that the plot was specifically going somewhere and that events from the previous chapter would always lead to the events of the next chapter. No rabbit trails!

This system worked quite well for me. I learned that I loved a good outline--and I also learned that a good outline is a flexible outline. There is always room to expand or contract, to shift gears slightly, to add in new threads.

As the Goldstone Wood series progressed and the stories became increasingly more complicated and intertwined, my outlines became more complex as well. Using the outline, I can juggle multiple story lines at once, able to see in a "bird's eye view" how various character arcs were intersecting and augmenting each other. I can also see the general shape of the action leading up to the final climax. I am able to predict much of what will need to be foreshadowed and thus insert proper foreshadowing during the rough-drafting phase, laying all the groundwork for thematic threads and building on them as I go.

If I were to "pants" it, I would spend so much of the rough draft simply figuring where the plot was going, I couldn't begin to concern myself with foreshadowing, thematic threads, and I would find it extremely difficult to balance the multiple story lines, not to mention the series' story lines. I probably would not write in the omniscient narrative either. It would be too difficult to handle well if I didn't know where each scene was heading in the long run.

Now the thing about outlines that often scares away writers is the notion that they kill spur of the moment inspiration. And that may very well be true for some writers (not all of us are meant to be outliners). How can you be truly spontaneous and creative if you're simply writing along, filling in the blanks, so to speak? Some writers feel that if they've outlined the story then they've already told it and, therefore, they are too bored to go on and actually write it.

While I understand this perspective, it's never been my experience. For you see, there is such an enormous difference between plot and approach. Plot is something you can outline. You can lay out for yourself the flow of events, the rising and falling action, the character threads. That's all very basic, really.

But you cannot outline approach. The manner in which you handle each scene. The style, the mood, the shape. The point-of-view. All of these things are spontaneous creative decisions.

This is where I find plenty of room for the "see where the story takes me" side of writing. I know where the plot is going. I know the events that will take it there. But I don't know the how. I don't know the approach, not ahead of time. And in my opinion the telling of the story is equally important to the story itself.

This is why it often takes multiple drafts for me to finish a complete manuscript. If I get the approach wrong in even just a handful of scenes, it can throw off the entire book. But it's not something I can map in advance.

Honestly, I can't imagine trying to figure out both plot and approach at the same time. Seat-of-the-pants is an intimidating technique to me. I remember I tried to write Dragonwitch that way, and what a dismal failure that was! (Many of you have heard of the five different Dragonwitch beginnings, 40,000 words each, all of which had to be dumped before I finally found something that worked.) I felt as lost as Alistair wandering in the Netherworld. I doubt very much that I will ever try that technique again.

How about you? Are you a pantser or an outliner? Or have you done both? If you're a pantser, why does this approach work better for you (so we can hear the flip-side to my own perspective)?

Wednesday, November 12, 2014

Doings at Drakenheath

Well, first things first! Many of you are here to discover whether or not you are one of the six winners from the Golden Daughter Launch Party Extravaganza Giveaway! Check the lists below . . .

Four autographed copies of Golden Daughter will be sent to:

Nathan Manning
Kaitlyn
Gwen Moeller
Sarah Pennington

Congratulations! Email me (aestengl@gmail.com) with your mailing address, and I will be popping your prizes into the mail.

And the two bonus winners--who get to pick for their prizes either Starflower, Dragonwitch, or Shadow Hand--are:

Kailin Richardson
Jasmine Augustine

Congrats to you as well, bonus winners! Again, email me (aestengl@gmail.com) with your mailing addresses and the title of the book you would like to receive as your prize.

Thank you so much for participating in the giveaway, sharing links and letting the world know about the release of Golden Daughter. You made my seventh novel's first 24 hours on the market a smashing success!


And now Golden Daughter is off into the world, and my attention must turn to new and exciting doings. Of which there are a great many, you may believe me! Let me see, what else are we up to at Drakenheath these days . . .

Well, for those of you who missed it, Untitled Book 8 is no longer Untitled, but has officially been christened Poison Crown:


Now that the title is released, the pressure is on to get this book written. And Lumé, am I ever feeling the pressure! This story is by far the most complex thing I have ever undertaken to write. Not cosmic proportions like Golden Daughter, but a different and more difficult form of complexity. This story is another epic with quite a large cast, perhaps reminiscent of Dragonwitch (four major protagonists, two male, two female). But their story lines are all part of a twisted political intrigue involving a civil war, a clash of worlds, and a uniquely frightening villain . . .

I am currently a few more than 80,000 words into the draft, and according to the outline I'm not even halfway there. This is a bit concerning, since I always try to write my stories as tightly as possible. But it might very well be that "as tightly as possible" still means a significant word count in this instance! We shall see.

The further I'm getting into the story the more certain I am that I want to restructure much of what I have already done. The outline is solid, and the plot progression is there. But the structure . . . eh. Not so much. I think my second draft is going to need some rather enormous reconfiguring.

In the meanwhile, I am setting aggressive daily and weekly word counts goals--4,000 words a day, 16-20,000 words a week. This way, I am forcing myself to explore deeply into the manuscript, learning its secret workings along the way, even though I don't feel entirely prepared. The current result is possibly the worst rough draft I have ever composed (though that would be some pretty stiff competition!). But the end result should be a manuscript I can work with and refine into something pretty . . . well, pretty spectacular! If I can make it look like what's in my head.

Anyway, my hope is to get this draft written by Christmas . . . which means no Christmas read-along this year! Sorry, imps. I really wanted to read Moonblood with all of you, particularly since I haven't revisited that story in such a long while. But the drafting is more important, as I know you will agree.
I am starting to look ahead to Five Enchanted Roses reading! As most of you know, I am not reading the first wave of stories coming through for the contest, which are instead being reviewed by our panel of readers. But . . . I get to peek at them as they come in! It's fun to see these tales and begin to daydream about what the collection might look like.

It's still entirely up in the air, however! So be certain to send your stories in for us to enjoy.

Let me see . . . I've got some small doings involving the Super Secret project. Nothing major, particularly not while I am hard at work drafting Poison Crown. But the project is not forgotten by any means! We are spending quite a lot of time discussing the future of that project and where we want to go with it. For the moment, it's resting . . .

I have a formatting project coming up in the next few weeks--not a huge project, but I have the pleasure of doing the interior formatting for The Cendrillon Cycle, Volume 1. This awesome story (which I have had the pleasure of reading in advance) is releasing on December 21, and you don't want to miss it! Seriously. It made me cry and gasp and laugh out loud . . . Everything you could possibly want in a short novella. And really, it's not as short as all that! This one is double the length of A Cinder's Tale (published in the Five Glass Slippers collection), giving readers even more of this intriguing universe to sink their teeth into.

I am really looking forward to putting some cool, fine-tuning design work into this piece. And then I'm looking forward to buying it and reading the final version. And then I'll start looking forward to Volume II . . . 

Don't forget to add this story to your Goodreads lists and help spread the word!

Really not much other news to report. Drakenheath is still in a state of disarray, for I've been so consumed by Poison Crown drafting, I have hardly been able to turn my head to unpacking and arranging. But we have all the most important spaces pretty comfortable--the kitchen, the living room, the bedroom, my study. Everything else . . . It'll get there someday!

I have been putting myself on a more active schedule since we've moved as well. I'm trying to take Milly for a run every other day at the least . . . which is good for both of us! The writer's life is such a sedentary one, and this year, with all the extra writing I've been doing, has been more sedentary than usual. Time to get the blood moving again! So we are enjoying running through our beautiful neighborhood out in the beautiful country, observing all the lovely autumnal colors. And we're both, Milly and I, starting to build up a tiny bit (a tiny wee bit) of endurance! Here's to being a healthy writerly-type.

Keep your eyes open in the next month or so for the Draven's Light cover reveal. We still have that to do, plus I hope to see it go up for pre-order quite soon now. So many projects, it's hard to keep them all straight sometimes!

Anyway, congrats again to the fortunate winners, and ENORMOUS thanks to all of you who have worked so hard to help launch Golden Daughter properly. I've got a whole bunch of blog posts scheduled for the next several weeks, continuing to answer your various questions (all of which have been quite interesting!), and I have lots more to come.

So tell me, what are your November doings? Any of you doing NaNoWriMo? How are your Enchanted Roses stories coming along (if you're doing them)? Any other exciting things you're plotting or planning?

Monday, November 10, 2014

GOLDEN DAUGHTER!

Today is the day, dear Imps! The culmination of two years' worth of tremendously hard work. Golden Daughter is now available in both print and ebook for readers across the world!


It's a little hard to believe, I'm not going to lie. I began this story with such an enormous concept in my head, there was a small piece of me that wondered if I could possibly have what it takes to write it. And I will be the first to say that this book would never have come about were it not for the tireless efforts of two very important people . . .

My mother, Jill Stengl, who read every single draft, every single iteration, offering helpful critiques in those early drafts and professional editing in the later drafts. Not to mention spending hours of her time on the phone with me, brainstorming, discussing, and encouraging me that yes, I do know how to write a novel, and no, it's probably not the worst literary disaster that ever got spilled onto a page. (These conversations are important to the development of all good fiction.)

My husband, Rohan de Silva, who, as always, put up with the creature that is me-in-the-midst-of-a-manuscript. And managed to love me anyway! He patiently listened to endless rambles about this project, brainstormed certain plot-points along the way, and offered insightful critiques on character and consistency in the later stages of drafting. When all else failed, he brewed me the perfect cup of Ceylon tea. He is, as always, amazing, and I couldn't do what I do without him.

Now the story is launched, and I have only to wait and hope that all of you will very much enjoy the journey of Sairu, Jovann, Sunan, and the cat!

Please do come visit at the chat party tonight:

You can find all the details by clicking here. It's going to be a ton of fun, and I would love to see you there! Even if you feel too shy to comment, do come and read along with the discussions, see the fan art, and get an exclusive glimpse at the sneak peeks . . .

You can start preparing to get your name entered in the giveaway for a chance to win a copy of Golden Daughter by sharing one of the many ad-buttons created by the Rooglewood Press marketing team. You may see them below, along with their purchase links! These can be shared on Pinterest, Twitter, Facebook, personal blogs . . . basically all of your social media outlets.

Purchase Link for Goddess Tithe

Purchase Link for Print Edition

Purchase Link for Kindle Edition
Purchase Link for Kindle Edition
You may not think it, but each share makes a big difference for me and my marketing efforts. Remember, the Tales of Goldstone Wood series can only continue if the books sell. That may sound simplistic, but it's absolutely true. And the only way books can sell is if folks know they exist! So do take a moment to share the buttons and the links. You are a vital part of my career, and your enthusiasm can dynamically contribute to the success of a new book's launch. (Plus, for every time you share an image, you can get your name entered for a chance to win an autographed copy of Golden Daughter for your bookshelf!)

And now that task is done. I'll say a prayer, hoping that the story lands in the hands of those who need it most, and I'll move on to the next big project. Thank you for all of your support and encouragement, dear Imps! You are the reason I keep on writing, and I hope this story (and all those to come) will delight your readerly hearts!

Saturday, November 8, 2014

Continuing Yet Another Post on the Omniscient Narrative

A few days ago, I tackled this question from a reader: "What are some of the major things to avoid besides the dreaded Head Hopping?"

In my original post, I covered why don't believe head hopping is necessarily bad or something to be dreaded. However, there are definitely various problems an omniscient narrative writer must take care to avoid! Here are a few that spring immediately to mind.

1. Information-dumps. This is a problem that can occur in any narrative voice, truly. But the omniscient narrative does tend to provide writers with grander opportunities to fall into this trap since you can info-dump from SO MANY POINTS OF VIEW ALL AT ONCE. Or, as the narrator, run into long-winded descriptions and explanations of characters, settings, cultural practices, histories, or whatever, none of which directly relate to the plot or characters.

Good writing is tight writing. Don't get lost in information that doesn't matter.


2. Too many characters. Because the omniscient narrative is so flexible as far as point-of-view is concerned, it's easy to start bringing in new characters who don't actually contribute to the story you're trying to tell. And then to ramble off on rabbit trails about these characters because you've become attached.

Again, good writing is tight writing. Don't bring in characters who don't actively contribute to the story you are trying to tell. The reader only wants points-of-view that further the plot--they don't want your rabbit trails.


3. Summarizing. This one is a huge temptation to writers of the omniscient narrative. It's also not always something to be avoided . . . sometimes a good sum-up can really work! But in general, you want to spend your time telling the immediate story taking place, not rambling on in summary. Let's say the heroine's father died. Don't spend three or four paragraphs filling me in on what happened to her over the next three or four weeks--how she arranged the funeral, who brought meals to her house, how often she cried, etc. etc. Pick a specific scene sometime within those three weeks and show me her reactions to her father's death. In the context of that scene you can slip in some summarizing information, but keep the focus on the immediate scene itself. Give me character and give me story. Don't give me summaries.

This one is a problem for omniscient narrators because a good omniscient narrator can summarize things with clever and personable turns-of-phrase, etc. The narrator is herself a character in the story, so it's easy to let her dominate. But ultimately your writing will be stronger the more immediate-scene-focused you are.

Again, this one is not always a problem. Sometimes a summary can be just what you need. Sadly there's no hard and fast rule about when it works and when it doesn't work. This is where practice and finesse comes into play.


4. Too many story lines. The omniscient narrative is wonderful in its flexibility! It is by far the most efficient narrative for telling a complex plot with multiple plot threads. But, just as it's possible to try to handle too many characters at once, it's also possible to try too many plot lines. The narrative might be able to handle them, but the story might not. Keep it tight, keep it focused. Have clear goals in mind and a specific climax toward which to aim. Only allow in as many story lines as will serve your ultimate purpose.


Those are the only pitfalls to watch for that I can think of just now. Let me know if you can think of any others you'd like to share in the comments! And let me know if you have any follow-up questions as well. This is quite a broad topic, and I'm sure I could write many weeks' worth of blog posts without running out of new things to say.

Thursday, November 6, 2014

Yet Another Post About the Omniscient Narrative

Today's question which I will be attempting to answer is: "I like that you use the Omniscient Narrative. It is one of my favorites. What are some of the major things to avoid besides the dreaded Head Hopping?"

First of all, thank you, dear reader! I love the omniscient narrative too; it is definitely my favorite narrative voice both to read and to write. Which is funny in this day and age when CBA circles declare this narrative to be bad writing.

I know I've told this story before, but when Heartless first released, one of the first reviews I received for it declared it to be a "publishing travesty" purely because of my decision to use the omniscient point-of-view. This reviewer said the storyline and themes were timeless and classic, but my choice of narrative destroyed the entire project. She went so far as to declare that I "had no right" to write this way and that Bethany House Publishers "had no right" to publish it. I'm not kidding you. The vitriol against my narrative of choice was intense!

Things are changing a little for the better these days. More CBA writers are starting to notice that they're getting left out in the cold by neglecting the omniscient narrative. It's been a popular narrative choice in the ABA market for years, specifically in the fantasy and spec-fiction genre where authors such as Neil Gaiman, Sir Terry Pratchett, and even J.K. Rowling have made use of it to great effect. To ignore this narrative and to shrug it off as "bad writing" is a narrow-minded perspective to say the least. In fact, it's rather like telling Beatrix Potter that she's a terrible artist because she uses watercolors when we all know that the only good paintings are oils. What nonsense!

So, yes. I have strong feelings in regards to this topic. And while I will be the first to say that the omniscient narrative is the most difficult narrative voice to master, I would never tell young writers that they shouldn't attempt it. I will warn them that they may not at first succeed with it, that it may take them years to develop such a voice to a professional level . . . but that does not mean they shouldn't try.

As to things to avoid--the questioner brings up the topic of "Head Hopping."

For those of you who aren't sure, "Head Hopping" refers to the writerly tendency of starting a scene in one character's point-of-view and switch to another character's point-of-view mid-scene. One moment you're seeing things as Charlie sees them--the next, you're in Susan's head, and she's thinking about how odd Charlie looks etc.

Enemies of the omniscient narrative would argue that this is confusing to the reader. If they're seeing things from Charlie's point-of-view and then suddenly are switched to Susan's, how can they possibly understand what's going on? They would argue that, before the writer gets into Susan's head, a scene break or chapter break must be firmly established.

To which I say again: "What nonsense."

Now obviously the lovely young writer who asked the question has been trained with the above mentality . . . as have most of you, I would suspect. I was too, and I believed it for a long, long time. And you know what, I may not be able to convince you to my point-of-view. And that's fine! I'm certainly not here to bully you into thinking the way I think. But have a glance at my perspective anyway just so you can hear one counter-thought to the established assumption.

Head Hopping is not a problem at all just so long as the writer is clear in her intentions as she works. Even in a third-person narrative, head hopping can turn out just fine. Renowned novelist Francine Rivers writes third-person narratives and she head-hops all over the place. I'm serious. Read her Mark of the Lion series and notice how many scenes she spends freely jumping from character point-of-view to character point-of-view without any breaks or pauses. And she's not writing in the omniscient.

The reason this works for Francine is that she is clear and intentional. Her emphasis is always on telling the best story possible. This often means that particular scenes need to be told from several points-of-view simultaneously. Well, that's no problem! As long as the reader is never jarred along the way, where is the harm in switching points-of-view mid-stream? None that I can see.

Remember, of course, that Francine Rivers is an experienced novelist with many years of practice under her belt. She has fine-turned her natural instincts for good storytelling, developed her craft, and can make something like successful head-hopping look easy. And it might actually be easy for her by now. It probably didn't start out that way.

The same is true with the omniscient narrative. This narrative is different from third-person narrative in that there's always a slight sense that the story is being told by some outside source--the "omniscient" author, so to speak. Since this omniscient author knows what's happening in everyone's head, it make sense that she or he would choose to reveal to the reader the various, most interesting points-of-view in any given scene. Sometimes this may mean one point-of-view. Sometimes it may mean three, four, five, or even a hundred (since the omniscient narrator is free to reveal the collective thoughts of crowds if it works for the story).

The omniscient narrator is even free to tell the point-of-view of inanimate or seemingly-inanimate things. I remember in Veiled Rose writing a scene about Rosie and Leo from the point-of-view of the observing mountainside--the forest, the animals, the mountain itself. This enabled me to show the reader what was going on with both characters simultaneously, even though they weren't physically together in that scene.

These are some of the major differences between omniscient narrative and third-person Head Hopping. But either method is legitimate storytelling if done properly.

Thus I wouldn't recommend using blanket statements such as "Head Hopping Is Always Wrong" or "The Omniscient Narrative Is Bad Writing." These statements do not take into account the actual skills, instincts, and abilities of individual writers. Some writers really cannot handle Head Hopping in a way that reads like polished work. Some writers (such as Francine Rivers) can. Some authors would make the omniscient narrative sound dull, flat, expressionless, lifeless, and totally terrible. Some authors will make it sing.

Ultimately, a writer must find that balance of instinct and skill to discover the narrative best suited to her voice. It's not something that can be easily taught. It's certainly not something that can be fit into blanket statements and hard-and-fast rules. But with time, practice, persistence, and experimentation, you can learn to express yourself in your own unique, individualized style.

Anyway, I focused that post pretty much entirely on Head Hopping! Come back in a few days, and I'll talk about some potential problems that might crop up as you attempt to write in the omniscient narrative.

Monday, November 3, 2014

Chat Party Time!


Imps, we are coming up soon on the official launch of Golden Daughter! This year instead of a blog tour I am simply hosting one big, extravaganza chat party on Facebook, and you are all invited to join.

 Even those of you who don't have Facebook accounts are welcome to come follow along as we chat. (Just follow THIS link, and it will take you to the chat page.) I'll be answering questions, offering sneak peeks, and revealing the title of Book 8 in the Tales of Goldstone Wood. And if you non-Facebookers have questions you would like to have answered, you can email them to me in advance, and I will be certain to cover them during the course of the evening (aestengl@gmail.com). I want you to feel included.

And anyone--Facebook users and non-Facebook users alike--can enter the giveaways. Simply follow these easy instructions: 

1. The night of November 10, share the Golden Daughter book cover image and story summary along with the Amazon purchase link on your blog, Twitter, Facebook, or Pinterest.

or

Share one of several advertisement buttons along with the purchase link. (I will be posting the cute little ad buttons early on the evening for ease of sharing.)

2. Send links proving you've shared the cover or ad buttons to Rooglewood Press publicist David Cross (david.cross@rooglewoodpress.com). For each link you will get your name entered one time. So the more you share, the more chances you'll have to win!

3. You'll have 24 hours to share the ads, cover, and links . . . so if you miss the chat party, you'll still have a chance to get your name into the giveaways.

PRIZES:

Rooglewood Press will be giving away four print copies of Golden Daughter to four different lucky winners!

Two other winners will be given the choice of either Starflower, Dragonwitch, or Shadow Hand to claim as their own.

It's going to be fun, so be certain to mark your calendars for November 10, 2014, 7pm Eastern. The party will run for three hours. I will look forward to seeing you there!